Module 1: Introduction to SOLIDWORKS
- Launching SOLIDWORKS
- Navigating in the 3D workspace
- SOLIDWORKS templates
- Saving, renaming, and managing files
- Measuring
Module 2: SOLIDWORKS Quick Start
- Creating your first 3D part
- Building your first assembly
- Making your first CAD drawing
- Basic steps for 3D modeling
Module 3: Basic Part Modeling
- Creating sketches
- Understanding relationships
- Using the Extrude feature
- Using the Extruded Cut feature
- Creating revolved features
- Making revolved cuts
- Applying materials, colors, and finishes
- Finding mass properties
- System options, units, and templates
- Working with dimensions
Module 4: Sketch Tools
- Line and Centerline tools
- Using the Rectangle tool
- Circles and arcs
- Drawing slots
- Working with ellipses and conics
- Sketching polygons
- Creating text
- Using equations and linked variables
- Using the Spline tool
- Equation driven curve
- Sketch Ink
Module 5: Modifying Sketches
- Trimming and extending a sketch
- Creating offset geometry
- Moving, copying, rotating, and scaling
- Erasing, undoing, and redoing actions
- Using the Mirror tools
- Creating repeating patterns in a sketch
- Using construction lines
- Using the Convert Entities tool
- Adding fillets and chamfers to sketches
Module 6: Reference Geometry
- Working with planes
- Making an axis
- Creating a coordinate system
- Concept sketches
- Markup view
Module 7: Part Modifications
- Adding fillets to a part
- Chamfering edges
- Applying draft
- Using the Shell command
- Using the Mirror command
- Creating linear patterns
- Creating circular patterns
Module 8: Advanced Part Modeling
- Loft tool
- Lofted shapes with guide curves
- Making lofted cuts
- Creating swept shapes
- Making swept cuts
- Using the Wrap command
- Boundary Boss/Base
- Intersect tool
- Working with configurations
- Surface tools
- Using surfaces to build solid models
- Direct Editing: Move/Copy Bodies
- Direct Editing: Move Face
- Direct Editing: Combine
- Direct Editing: Split
- Project Curve
- Slice tool
Module 9: Hole Wizard
- Getting started with the Hole Wizard
- Understanding hole types and standards
- Positioning holes in 3D
Module 10: Blocks
- Using reusable sketches and blocks
- Creating blocks
- Designing with blocks
Module 11: Building Assemblies
- Starting an assembly
- Copying, moving, and rotating parts
- Mating parts together in an assembly
- Working with subassemblies
- Making linear patterns
- Creating circular patterns
- Using the Toolbox
- Downloading internet parts
Module 12: Advanced Mates
- Working with mate types
- Mating parts with advanced mates
- Mating parts with Path Mate
- Mechanical mates
- Mating parts by aligning planes
- Magnetic mates
- Asset Publisher for magnetic mates
Module 13: In-Context Modeling
- Linking sketches to other parts
- Linking to layout sketches
- Using the Hole Wizard in context
Module 14: Using Design Tables
- Using design tables
- Working with complex calculations
- Selecting component configurations
- Building assemblies with design tables
- Adding to design tables
Module 15: Part Drawings
- Working with drawing templates
- Drawing options and sheet properties
- Choosing the correct projection angle
- Adding model views to a drawing
Module 16: Dimensioning
- Creating general dimension notations
- Creating ordinate dimensions
- Dimensioning holes and curved features
- Using the autodimension tools
Module 17: Adding General Annotations
- Adding annotations
- Adding views to your drawing
- Adding custom properties
- Linking drawing notes
- Using the design library
Module 18: Assembly Drawings
- Adding assemblies to drawings
- Including a bill of materials
- Adding balloons on an assembly drawing
- Making an exploded view
- Adding in custom properties and revision